Making Taiyo Matsumoto’s “Tekkon Kinkreet” into anime

22 Nov 2006 Category: Features, Film / Animation, Japan, Manga

Making Taiyo Matsumoto’s “Tekkon Kinkreet” into anime

Tekkon Kinkreet (Dir: Michael Arias) ©2006 Taiyo Matsumoto/Shogakukan, Aniplex, Asmik Ace, Beyond C, Dentsu, TOKYO MX, www.TEKKON.NET

Cartoonist Taiyo Matsumoto’s Tekkon Kinkreet (English title is Black & White) is a manga masterpiece, which was published serially in the weekly manga magazine Weekly Big Comic Spirits in 1993. Finally the animation film of Tekkon Kinkreet will be shown in cinemas in Tokyo this December - 7 years after they made their first pilot movie. Resfest Japan is going to have a premium screening of Tekkon Kinkreet on Thursday 23rd this week. PingMag went to talk to Eiko Tanaka from Studio4°C, the woman in charge of this special animation, to find out about what happened behind the scenes and what it takes to transform a famous manga into an animation, that is simply stunning.

Written by Chiemi
Translated by Natsumi Yamane
With the kind cooperation of RESFEST

Mrs. Tanaka, could you quickly introduce yourself, please?

I’m the president of animation studio Studio4°C, and also CEO of another company called Beyond C. Beyond C is the company which originally started this Tekkon Kinkreet project and I am the producer of the movie. I used to work with Studio Ghibli and played the role of the line producer for My Neighbor Totoro and Kiki’s Delivery Service.

What was your first impression when you saw the comic Tekkon Kinkreet?

When I saw it about 12 years ago, I just thought “this is it!”. A kid standing on a telephone pole and looking down at the whole city in the wind like that… there was nothing else like it. Even now, animation is basically for kids and families, but I always wanted to make an animation which adults can enjoy and Tekkon Kinkreet had that feeling to attract adults.

Shiro (’White’) on the left and Kuro (’Black’) on the right
Tekkon Kinkreet (Dir: Michael Arias) ©2006 Taiyo Matsumoto/Shogakukan, Aniplex, Asmik Ace, Beyond C, Dentsu, TOKYO MX, www.TEKKON.NET

True, this story is definitely for adults! It contains too many violent scenes for kids actually…

Yes, that is probably the main reason why it took such a long time to be made into a movie. Our consciences tell us that we shouldn’t make a cool movie showing scenes of a kid beating up adults with a metal pipe… However, it’s impossible to show the delicate and dangerous balance of human beings without showing those kind of scenes as well.

Tekkon Kinkreet (Dir: Michael Arias) ©2006 Taiyo Matsumoto/Shogakukan, Aniplex, Asmik Ace, Beyond C, Dentsu, TOKYO MX, www.TEKKON.NET

Innocent boy, Shiro
Tekkon Kinkreet (Dir: Michael Arias) ©2006 Taiyo Matsumoto/Shogakukan, Aniplex, Asmik Ace, Beyond C, Dentsu, TOKYO MX, www.TEKKON.NET

In 1999, Michael Arias, who later on became Tekkon Kinkreet’s director, made a first pilot version with animator Koji Morimoto, but the whole project disappeared straight away. Why was that?

Koji wanted to do some experimentation with 3D, but when they actually started work on it they both realized just how difficult it is to express emotion in 3D.

But then, in 2003, you and Michael were working together on The Animatrix and you started to talk about it again, and decided to work on the project officially. What made you do it?

Mike’s passion was simply convincing. He was really into Tekkon Kinkreet and told me that he actually only did his best for Studio 4°C because he wanted to make a Tekkon movie! (laugh)


Director, Michael Arias

You managed to gather a real dream-team for this film including the art director Shinji Kimura of Steamboy, the animator Shoujirou Nishimi and the technical director Hiroaki Ando. Apparently, every member of the staff is a huge fun of Tekkon Kinkreet, but were there any problems because of the team’s strong attachment to the original?

I think we had more problems with the fact that the original was simply an amazing work, rather than anything to do with our personal attachment to it. We all had different scenes that we wanted to include, that each of us felt was a must-have in Tekkon. Because the team had so many experienced and talented professionals, I think they all felt that if this project was going to be born as their work, it had to achieve a satisfactory level, and if it wasn’t going to be that way, there was no point in participating at all.

The original manga has many memorable dialogues. Did any problems occur embedding those into the film?

Actually the scenario was written by a foreign writer Mike had requested, so it had to be translated back into Japanese. But that of course changed the overall ‘taste’ and many of the original dialogues got lost and it disturbed the overall tempo of the work. So we had to create a solid new rhythm and style for the Japanese scenario before we could continue with the storyboards - so that meant the scenario had to go through a major modification again. That all happened about a year after the project came up, so I didn’t dare tell the production committee… (laughs) It was a major crisis then!

Color image boards. These boards are drawn using ordinary poster paints on common drawing papers. The size ratio is 1:2.35 for theatrical animation.

A wallpaper full of eyes, a scene that doesn’t exist in the original and which was created by art director Kimura.

Another color image board.

Watching Tekkon Kinkreet, I thought the streets of Takaramachi were really striking. Are they based on any particular place?

Well, I think we were all walking around Kichijoji during our lunch breaks and I also asked the director to go and take some photos of the area along the river in Gotanda. (laughs)

The streets of Takaramachi.

The streets of Takaramachi.

Streets of Kichijoji. There certainly are…

…resemblances!

How did you construct the city and think about how to connect one location to the other in the scenes?

This picture (below) shows the image board which everyone referred to when drawing backgrounds. When we got stuck, we went back to the original to find our way out. Only Shinji had absorbed everything of Taiyo Matsumoto’s world and never had to go back to the original once when he started drawing.

These are the boards of the streets. All hand-drawn…

We had to think of everything: the distance perspectives of the streets, the positional relationship, where Kuro and Shiro lived, the size and the population of Takaramachi, the overall structure,… There are possibilities of dramas in all sorts of places in these streets. Shinji put it all together and made it into this drawing of the town.

An image board. This shrine exists somewhere in Takaramachi, where the story unfolds.

Another one drawn in color.

Actually, everyone in the team knew exactly where the boys were running around on this map. Also, if the scene was at 3 o’clock in the afternoon, we needed to draw them with a light at 3 o’clock in the afternoon, even if they ran zigzag through the streets. Animators need to go into so much detail! Amazing!

This was Mike’s first work as a director, so he was surprised by these things too. (laugh) But he learned the process of animation at an amazing speed!

Who developed all the character design studies for you then?

Our character designer Shoujirou Nishimi made all kinds of “rules” about the characters’ personalities: how they act, what kind of poses and expressions they show amd in what situations etc. Then he made character settings according to those rules. Other guys were working on backgrounds creating “artistic settings”… Put those two together, and you get storyboards!

Character design sheets

Kuro taking various poses.

And the ones for Shiro.

Can you tell me about the process of creating your storyboards?

Usually, storyboards are drawn in chronological order by the director himself. Hayao Miyazaki works that way, too. But in our case, we divided everything into 12 scenes with 3 people working on storyboards individually, like in live-action films. During this process, we paid attention to the feelings of the characters in each of the scenes.

Storyboard.

When you finally got to the point of animating, were you joined by extra staff?

There were around 30 people just in the main animation team coordinated by the animation director. In Tekkon, there are 1538 cuts, so we had to put up the list of cuts on the wall and mark out the scenes that were finished in red.

The cut chart for Tekkon Kinkreet. Finished cuts are marked out in red.

Was Taiyo Matsumoto involved in the production at all?

I think Taiyo had complete confidence in Mike, and Mike was totally devoted to the work too. Even for us at 4℃, there was an understanding close to “Taiyo Matsumoto = Michael Arias.”

When Taiyo saw the finished anime, he said it was the treasure of his life. During the production, he only visited the studio twice. He said he’d feel jealous looking at our work and that he was also too tempted to make requests if anybody asked for his opinion, so in the end, he just decided to stay away from the studio until the production was over. (laugh)

Afterwards, he expressed his sincere gratitude to Shoujirou, Shinji, Hiroaki and everybody else in the studio, although the guys were just happy to meet Taiyo.

I heard that in this work, CG was only used for stage direction, but is this true?

CG in animation had always been very easy to spot, but I don’t think many people can tell where it’s being used in this piece of work. In Tekkon, we used it only as the camera. Incidentally, the trains and cars are all done with CG. Also, there is another CG method called camera mapping, where the camera moves in-between stereoscopic objects.

There was a scene where the boys were being followed in a camcorder - is that the scene you are talking about?

Yes, that’s the one!

I heard that the film “City of God” was shown to the staff as reference material. Why was that?

Apparently, the CGI director Takuma Sakamoto took ideas on how camcorders were being used in the film, but Shinji (Kimura, art director) seemed to be inspired by the film’s gaiety within cruelty without any sense of pessimism. Shoujirou said that he got ideas on childlike innocence and a sense of frustration from City of God and adopted it in Tekkon characters. So, everyone basically referred to different aspects of the film, I think.

Is it true that the director himself chose Plaid, a British electronic music duo, for the soundtrack?

Mike insisted that Plaid was the only band who could do it, and I think he was right too. The guys from Plaid came to Japan towards the end of the production, and when I thought they were working on the remix at the studio, it turned out that they were actually re-composing the song all over again after they saw our graphics. In their final week, they were sleeping at the studio using collapsible beds. (laugh)

Director Michael Arias’ desk.

And the dubbing script and figures from Tekkon.

This is a Japanese animation, but you had many foreigners on your team. Did you have any problem with the communication?

Not within the core-team, but because Japanimation is such a big word we had some trouble persuading some of the staff who thought a work by a foreign director wasn’t going to be a proper Japanimation.

What do you think was the main reason that persuaded those people that Tekkon was a real Japanimation although there were many foreigners involved?

I guess the simple fact that everyone just wanted to deliver the spirit of Tekkon… People gathered just for the sheer joy of it.

The shelves for “Tekkon Kinkreet,” remain as they were during the production. Each shelf is for different scenes.

The image of Takaramachi on a shelf labeled Scene 4.

I think it wouldn’t have been possible to make such an excellent piece of animation without two things: the powerful attraction of Taiyo’s “Tekkon Kinkreet” and the talents of our staff, who each properly understood his work and successfully made it into their own creative work. And for this reason, I want everyone to know that there are these guys working behind the scenes and gave their very best to make this movie into a great success.


Takayuki Hamada

CGI director, Takuma Sakamoto

art director Shinji Kimura

colorist Miyuki Ito

Production, Kazuhiro Takei

Producer, Eiko Tanaka at Studio4°C in Kichijoji

Mrs. Tanaka, thank you so much for your time! The film “Tekkon Kinkreet” will be shown at “RESFEST” film festival at Laforet Museum in Harajuku on Thursday November 23 at 7:10pm, and also will be screened worldwide soon.

69 Comments

  1. Great article! I stumbled on this manga a few years before coming to Japan and ever since I saw the trailer, I’ve been waiting (with bells on) for this movie.

    Posted by: Adasc on November 22nd, 2006 at 11:10 pm

  2. I love manga!!! this little book accompny through my childhood until now..it’s small thing but is big creature!

    Posted by: munchy on November 22nd, 2006 at 11:47 pm

  3. super cool manga! will b waiting for this to finish!…u guys always have such exciting articles!!!!

    Posted by: nooi on November 23rd, 2006 at 12:28 am

  4. These kind of articles make me love Ping even more.

    Posted by: Badger on November 23rd, 2006 at 7:07 am

  5. Wow! Great piece and thanks for showing photos of those beautifully drawn scenes. I wish you’d have a gallery full of them! Now I’m going to hunt down that movie!

    Posted by: Wee Keat on November 23rd, 2006 at 8:01 am

  6. wow. wish i could watch this. :) but i’d have to fly to japan for that. haha. too bad.

    Posted by: Ced on November 23rd, 2006 at 9:48 am

  7. Finally! I remember seeing the pilot and I fell in LOVE!

    Posted by: Markokon on November 23rd, 2006 at 10:32 am

  8. I agree with Badger - “These kind of articles make me love Ping even more.”

    Posted by: Ben on November 23rd, 2006 at 11:24 am

  9. Well done PingMag for an excellent piece on the making of Taiyo Matsumoto’s Tekkon Kinkreet anime and also for giving us a look inside Studio4°C, one of the most stylistic anime studios. Keep up the fantastic work guys.

    Posted by: gada on November 23rd, 2006 at 3:27 pm

  10. great. I like the comic style of Tekkon Kinkreet, industrial something. it’s a totally different style from Studio Ghibli which is my favorite cartoon maker. now Studio4°C can be another one:)

    Posted by: keanu on November 23rd, 2006 at 4:40 pm

  11. [...] One day the “Kiddy Kastle” corporation is going to start their plan to tear down and rebuild Treasure Town. The two opposed friends have no choice but to start the fight against this project. Let’s hope that this admittedly brutal anime is going to Europe as soon as possible. You can watch the trailer here and the official website here. And for those who have really much time: Here’s a complete Making-of by Pingmag. [...]

    Posted by: I ♥ TOKYOPUNK » Taiyo Matsumoto’s “Tekkon Kinkreet” on November 23rd, 2006 at 6:18 pm

  12. Hello I have a god-son who loves to draw in the manga style?. Are there any books that I can buy to learn how to draw in the manga style. thankyou

    Posted by: Paul Kelly on November 23rd, 2006 at 11:43 pm

  13. woa, nice one pinkmag!! i just can wait to see tekkon

    Posted by: tommy on November 24th, 2006 at 2:39 am

  14. [...] This looks fabulous, the full article here. Bookmark to: [...]

    Posted by: D4N - Anime, Manga, NEET, Books, Geeks, Gadgets, Japan, Photos, Tao, Otaku » Blog Archive » Tekken Kinkreet - Manga to Anime on November 24th, 2006 at 3:57 am

  15. those background drawings and sketched are incredible!

    Posted by: katekamikaze on November 24th, 2006 at 4:49 am

  16. Wow, I love manga and anime! While I’ve just started to really appreciate Taiyo Matsumoto’s work thru “No. 5″ and very recently “Ping Pong”, I haven’t heard of “Tekkon Kinkuriito” until this awesome PingMag article!! Holy cow, this anime looks so awesome, I love the colour boards and those detailed city boards by Shinji Kimura-san…O___O absolutely crazitastic and awesomelicious!!

    Posted by: G on November 24th, 2006 at 2:26 pm

  17. The details of the city is crazy! also those scenes hand painted with poster colours…kickass!

    Posted by: Sameer Kulavoor on November 24th, 2006 at 7:29 pm

  18. [...] Butterflysoulfire kill the catwalkMaking Taiyo Matsumoto?s ?Tekkon Kinkreet? into animeDual: Tokyo-style around-the-world fashionMusic photography? and some background stories!Kabul Matters: no bombs but art in AfghanistanSwedish Style TOKYO 2006Funk-inspired suits from HamburgTokyo Design Week 2006 reportTreasured Trash: Designing tumblers to avoid petbottlesWhen designers DJ: Gelman at Minimal Tokyo [...]

    Posted by: Animesoc » Blog Archive » Tekkon Kinkreet Movie on November 26th, 2006 at 11:39 am

  19. [...] PingMag has a fantastic article on Tekkon Kinkreet anime movie, premiering in Japan in December. Produced by Studio4°C, Tekkon Kinkreet is based off the works of manga artist Taiyo Matsumoto. [...]

    Posted by: The Anime Blog » Tekkon Kinkreet Anime Movie in December on November 28th, 2006 at 3:02 am

  20. Wow… What an amazing peice of work… I’ve got to get a copy of this!!!

    Posted by: Art of CIP on November 29th, 2006 at 1:29 am

  21. This was an awesome article. Now I’m pumped up even more for it. I have Ajikan’s “Arumachi no Gunjou” already playing on loop.

    Posted by: Os on December 1st, 2006 at 7:46 am

  22. GOOOOOHHHHHH!!!!!

    Posted by: Rentz! on December 2nd, 2006 at 2:13 am

  23. [...] PingMag, Tekkon Kinkreet –> [...]

    Posted by: Chacoura on December 2nd, 2006 at 7:27 am

  24. [...] [...]

    Posted by: CGJIG » Tekkon Kinkreet Interview on December 4th, 2006 at 1:55 am

  25. thanks so much for this article. i am so stoked this is finally seeing biglight, saw the mini version a while back and just figured it was burried treasure. Thanks Ian for sending the link eh.
    I hearts Taiyo.
    Bwana.

    Posted by: bwana spoons on December 9th, 2006 at 5:29 am

  26. I can’t wait the 23rd to see it on a big screen.
    Thanks for the interview !

    Posted by: RMK on December 11th, 2006 at 11:50 am

  27. I loved the raw, anarchic sensibilities in the manga (and more so in the unfinished translation of No. 5). To be able to see this amazing world ‘come to life’ is simply wonderful! Thanks for the report, Ping!

    Posted by: drifand on December 11th, 2006 at 1:04 pm

  28. [...] Studio 4°C Making Taiyo Matsumoto’s “Tekkon Kinkreet” into anime Tekkon Kinkret Official website [...]

    Posted by: Playstation Network’s 1st Anime video at twobrothersandasister.com on December 12th, 2006 at 1:47 am

  29. Brilliant interview.

    Brilliant movie!!

    Posted by: Andrez Bergen on December 19th, 2006 at 6:36 pm

  30. Tekkon Kinkreet…it’s one of those animation that I’ll never see in US. I want to see it badly. I’m still waiting for MInd Game, Princess Arete, Noiseman, all of Koji Morimoto’s music videos…. Too bad Studio 4C animation is not widely recognized in mainstream anime fans.

    Posted by: Anonymous on December 28th, 2006 at 9:36 pm

  31. [...] I have really, really liked all Taiyo Matsumoto’s mangas so I am quite hyped about it, especially since it’s getting quite a praise from critics. Here’s an in-depth interview/article about it. [...]

    Posted by: Jinchi Bears the Life » Blog Archive » I Can’t Wait to See! on January 9th, 2007 at 8:21 pm

  32. Hi, Mike here. Nice to see all the interest in the movie. There’s an interesting discussion going on here:

    http://www.animationinsider.net/forums/showthread.php?p=421870#post421870

    Have a look.

    m

    Posted by: Michael Arias on February 16th, 2007 at 7:43 pm

  33. good stuff here

    Posted by: Kai Su on March 2nd, 2007 at 2:58 pm

  34. [...] Right now we’re remixing the new Japanese anime Tekkon Kinkreet for its promotional campaign. Also we’ve been asked to do six dates across the Middle East - [...]

    Posted by: PingMag - The Tokyo-based magazine about “Design and Making Things” » Archive » Addictive TV: Audiovisual delights on March 8th, 2007 at 10:00 pm

  35. 멋져요!

    Posted by: desert on March 19th, 2007 at 3:08 pm

  36. [...] Finally, the animation film of Tekkon Kinkreet was shown in cinemas in Tokyo in December 2006 - 7 years after they made their first pilot movie. Resfest Japan held a premium screening of Tekkon Kinkreet on 23rd Nov 2006. Studio4°C was the animation studio responsible for transforming this famous manga into a stunning animation.  See Tekkon Kinkreet Trailer on Apple.com  More details of Tekkon Kinkreet on IMDB Read Interview with Studio4°C on the Making of Tekkon Kinkreet [...]

    Posted by: startdrawing.org | the asia drawing portal on March 28th, 2007 at 4:47 pm

  37. [...] making of tekkon (japanese and english)  [...]

    Posted by: WE ARE KITTENS! *noa & ash* CAT’s photoblog » Blog Archive » B-news! tekkonkinkreet is now showing at MOMA! (NYC) ++++++++++++++++鉄コン筋クリート+++++++++++++++ on April 26th, 2007 at 4:41 am

  38. I just saw last night..my brain and heart are still excited…
    it was just beautiful,, I loved it.

    Posted by: mari on May 8th, 2007 at 3:51 am

  39. http://www.seattlefilm.org/festival/film/detail.aspx?id=25890&FID=32

    Just played in the Seattle Intl. Film Fest last night and was AMAZING. Genuinely did justice to the Matsumoto manga.

    Posted by: Jefferson on June 12th, 2007 at 8:23 am

  40. [...] Daca il are cineva sa zica. I want to see this one! Gasiti pe PingMag un reportaj despre Tekkon Kinkreet (titlul oficial in limba engleza e Black and white)… dati click aici:). [...]

    Posted by: savedem.ro » Blog Archive » MOVIE| Tekkon kinkreet on June 13th, 2007 at 4:15 pm

  41. [...] PingMag hacen una espectacular entrevista-artículo a Eiko Tanaka de Studio4°C responsable de la animación y en la cual comenta todo el proceso que conlleva una [...]

    Posted by: Tekkonkinkreet, otra película de animación para ver « el50 on July 18th, 2007 at 8:33 am

  42. [...] The first time I read about Tekkon Kinkrete was in this fascinating interview with Studio 4C. [...]

    Posted by: More Tekkon Kinkrete Interviews « Hidden Cinema on July 22nd, 2007 at 7:17 am

  43. Posted by: Takashi on July 29th, 2007 at 6:13 pm

  44. 정말 멋집니다! 화이팅!!

    Posted by: 누땡 on July 31st, 2007 at 3:05 am

  45. my new favourite webbie!PING!

    Posted by: chewmin on September 7th, 2007 at 9:54 pm

  46. Lol, “many foreigners.” They’re adapting a manga with HEAVY European influences. Get over your homogeneous selves, Japan.

    Posted by: Connor on September 24th, 2007 at 2:40 am

  47. [...] the trailer and read this article about the making of the [...]

    Posted by: The Art of Pandemonium » Blog Archive » :::TekkonKinkreet::: on October 7th, 2007 at 7:47 pm

  48. [...] | pingmag.jp | trailer | studio4c | kojimorimoto | [...]

    Posted by: * antenna-flog » Blog Archive » Tekkon Kinkreet on October 15th, 2007 at 5:12 pm

  49. [...] more Tekkon Kinkreet at Sony Pictures and peek behind the scenes at PingMag. images via fps and [...]

    Posted by: Tekkon Kinkreet’s Stunning Animated City at microscopiq on October 30th, 2007 at 4:32 pm

  50. [...] Much of the music is from the British band Plaid. But the bulk of the creative team, most notably art director Shinji Kimura (of Steamboy fame), animator Shoujirou Nishimi and technical director Hir… The result is an exquisite visual style that combines east and west; European, American and [...]

    Posted by: KPBS Movie Reviews » Blog Archive » Tekkon Kinkreet: Black and White on November 6th, 2007 at 2:28 am

  51. Holy Crap- those drawings are Beautiful. i was staring at them in complete ‘awe’ for the past ten minutes.
    a wonderfull interview as well. i have not see the movie, but after reading that im going out tomorrow and buying that movie <3 great job guys

    Posted by: Perin on November 12th, 2007 at 11:30 am

  52. [...] Movies based on comic books aren’t unusual since “Spider-Man”, “Dragon Ball” or “X-Men”. In December there’s gonna be the premiere of the movie “Tekkon Kinkreet” in Japan. This anime is based on Taiyo Matsumoto’s masterpiece, which was published in the manga magazine “Weekly Big Comic Spirits” in 1993 and is made by the guys of Studio 4°C. The story is about the two orphans Black and White who live in Treasure Town. The first one is a little dark punk rebel, the other one a shy worldly innocent dope. Together they rule the streets of their hometown and tangle with brutal yakuza, religious fanatics and dumb thugs. One day the “Kiddy Kastle” corporation is going to start their plan to tear down and rebuild Treasure Town. The two opposed friends have no choice but to start the fight against this project. Let’s hope that this admittedly brutal anime is getting to Europe as soon as possible. You can watch the trailer here and the official website here. And for those who have really much time: Here’s a complete Making-of by PingMag. [...]

    Posted by: AMY & PINK » Taiyo Matsumoto Tekkon Kinkreet on November 18th, 2007 at 7:29 pm

  53. [...] La gestazione di questo capolavoro è stata lunga sette anni, ma l’attesa è stata appieno ripagata, soprattutto con la vittoria del prestigioso Mainichi Film Award, come Best Film nel 2006, così come la prima posizione nell’annuale classifica best of redatta per l’Artforum dal MOMA, il museo di arte moderna di New York. Come contenuto speciale ecco un link all’intervista al regista stesa dal sito Pig Mag. [...]

    Posted by: ANIME @ SUBSFACTORY » Blog Archive » 100 E NON SENTIRLI > TEKKON KINKREET!!! on December 16th, 2007 at 8:49 am

  54. wow wow good stuff here

    Posted by: salahtoon on January 16th, 2008 at 7:07 pm

  55. A good film. Very good film. The best anime movie i saw.
    Bye.
    Realmente una pelicula de no creer. Genial por donde uno la mire. En hisoria y dibujos y animacion.

    Posted by: Nicolas "Paperboy" on February 4th, 2008 at 9:09 pm

  56. [...] novel stuff I like adrien tomine. I think the artwork from Tekkonkinkreet is friggin amazing PingMag - The Tokyo-based magazine about “Design and Making Things”

    Posted by: Seeking guidance - DesignersTalk on February 5th, 2008 at 2:11 am

  57. just amazing!:x
    but, can i know how we can saw the indonesian’s traditional puppets there??
    i’m indonesian, pardon my english

    Posted by: deetz on March 13th, 2008 at 8:45 am

  58. [...] via nerdcore More info and interview on ping/mag Orders only via [...]

    Posted by: (((OAKADO))) BLOG on March 23rd, 2008 at 8:58 pm

  59. Great article!

    Posted by: Hama B on May 24th, 2008 at 11:28 pm

  60. this is one of the best movies i’ve seen in my life (animated or not)..

    just amazing + beautiful!!

    Posted by: ecbtk on May 27th, 2008 at 6:57 am

  61. [...] Estoy leyendo la serie completa de Black and White, de Taiyo Matsumoto, antes de ver la bell

    Posted by: Itzpapalotl on September 4th, 2008 at 1:04 pm

  62. [...] cierto, una entrevista a la productora Eiko Tanaka (STUDIO4℃) en el brillante [...]

    Posted by: aikijuanma, Ciudad del Tesoro on September 16th, 2008 at 11:19 pm

  63. amo amo amo esta pelicula!

    Posted by: Sophie on October 15th, 2008 at 4:11 am

  64. [...] wonderful article in Pingmag provides great insight into the team behind the anime and their work [...]

    Posted by: Tekkonkinkreet - Anime « let’s fall asleep on October 29th, 2008 at 4:32 pm

  65. I Love Anime

    Posted by: Angel Lahoo on November 21st, 2008 at 11:56 am

  66. [...] From PingMag * Watch the animation title sequence « H Magazine [...]

    Posted by: Tekkon Kinkreet Artwork « ColoJapan on June 18th, 2009 at 9:26 pm

  67. flp, forever living ürünleri hakkında bilgi alabileceğiniz site

    Posted by: flp ürünleri on September 21st, 2009 at 3:10 am

  68. foever (flp) ürünleri bilgi portalı

    Posted by: foever living ürünleri on September 21st, 2009 at 3:11 am

  69. Eu aqui no Brasil, tomei conhecimento a pouco tempo, do trabalho do studio 4c, e gostei muito.
    Parabéns a todos!

    Posted by: Daniel Domingos on September 28th, 2009 at 6:39 am

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